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VitalityTier IV6,400 soulsPassive
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Taking heavy hits of
spirit damage from an enemy reduces a random ability cooldown.
Cooldown: 1 s
On average it is bought at 33:54 into the match, at the very end of the match.
Share of each hero's matches in which they buy this item, with their win rate.
The item's win rate against each enemy hero, compared with its usual performance and with what an average item achieves against that hero. That way neither a strong enemy nor a weak item skews the list.