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WeaponTier II1,600 soulsPassive
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Dealing
weapon damage at close range opens a wound and grants you
bonus move speed. Wounded enemies take
spirit damage over time, have reduced bullet resist, and are revealed through walls.
Cooldown: 6 s
On average it is bought at 8:20 into the match, early in the match.
Share of each hero's matches in which they buy this item, with their win rate.
The item's win rate against each enemy hero, compared with its usual performance and with what an average item achieves against that hero. That way neither a strong enemy nor a weak item skews the list.