Cargando héroe…
Cargando héroe…

Electrocuta a montones de enemigos
Siete disfruta metiéndose en escaramuzas y esperando el momento para atacar. Entonces, se lanza a la lucha como una tormenta y golpea a sus enemigos con una cascada de relámpagos.




Porcentaje de partidas en las que se compra y victorias con él.
Las builds de Seven más jugadas en los últimos 7 días, con su porcentaje de victorias real. Filtra por el rango medio de la partida.
Cuando la energía mística despertó en la Tierra, el mundo cambió... Todo era posible. Pero el hecho de que todo fuera posible no significaba que todo debiera ser posible. Y así, el gobierno creó reglas. Leyes. Un medio para que los ciudadanos estadounidenses disfrutasen de los beneficios del mundo sobrenatural con seguridad. Pero las reglas y las leyes son para hombres de poca monta. Hombres con limitaciones. Hombres que no eran Siete.
Hay muchos rumores sobre lo que Siete hizo para terminar en Lost Whisper, una prisión subterránea para los ocultistas más peligrosos. Pero no hay duda sobre lo que ocurrió la noche de su ejecución.
Los vigilantes colocados por los ritualistas más poderosos de 7 naciones diferentes… los vigilantes preparados no solo para evitar interferencias místicas en la ejecución, sino también para destruir simultáneamente el alma de Siete y que nadie que quisiera seguir sus pasos pudiera contactar con él, resucitarle o usarlo de otro modo... fracasaron.
Los espectadores vieron con horror cómo le reventaba la cabeza como si nada al mentalista más poderoso contratado por el ejército estadounidense. Gritaron mientras el principal investigador ocultista de Scotland Yard, el que supuestamente había capturado a Siete, se convertía en cenizas. El cuerpo de Siete se retorcía y se rebelaba contra sus ataduras; su piel ardía debido a una electricidad sobrenatural... y, sin embargo, no quería morir. Se rió.
Se rió mientras se liberaba de su cautiverio.
Se rió mientras sus captores se encogían de miedo.
Se rió mientras masacraba a sus verdugos.
Se rió mientras probaba el aire fresco que se le había negado durante años.
Y se rió cuando pensó en lo que iba a hacer una vez que llegase a la ciudad de Nueva York.
14 builds de autores de rango Oracle, entre las 250 más jugadas desde el 8 nov
Seven · por Lolz (Oracle VI) · versión 165 · actualizada el 13 nov
87795Clear wave quickly, don't over extend but use 2 AP Power Surge to apply a ton of pressure.
Monster Rounds0,8 k almas
Arma · Nivel I
Nota del autorFaster wave clear speed, but most importantly faster jungle with less downtime because of the resists.
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Extra Regen0,8 k almas
Vitalidad · Nivel I
Nota del autorSuper nice for staying topped up in lane. Buy later if somehow not getting damaged. Can be replaced with Healing Rite.
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High-Velocity Rounds0,8 k almas
Arma · Nivel I
Nota del autorPrereq to Opening Rounds, its okay!
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Opening Rounds1,6 k almas
Arma · Nivel II
Nota del autorGives great early stats, you love it all.
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Enchanter's Emblem1,6 k almas
Vitalidad · Nivel II
Nota del autorEarly bump in survivability and damage. Rarely can switch for Healbane to get it earlier.
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Suppressor1,6 k almas
Espíritu · Nivel II
Nota del autorThis just cripples any hero in lane that uses a gun (all of them). 30% of the time, get Slowing Hex instead.
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Duration Extender1,6 k almas
Espíritu · Nivel II
Nota del autor2 AP Surge is so easy to get in lane now with faster boons it just does too much to wait on. This makes it better.
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Superior Duration3,2 k almas
Espíritu · Nivel III
Nota del autorDuration for Ball, Stun and Ult too, and items like Healbane, EE, and Spirit Burn. 4.8k Spirit spike here.
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Extra Health0,8 k almas
Vitalidad · Nivel I
Nota del autorMakes you way harder to burst down in lane and is nice to stack with regen for the 4.8k investment path.
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Healbane1,6 k almas
Vitalidad · Nivel II
Nota del autorAnti heal is great and burst heal is insanely nice too. Sell super late for Spirit Burn or other anti heal. 4.8k Health spike here.
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Mystic Expansion0,8 k almas
Espíritu · Nivel I
Nota del autorBuilds into Ballistic now, its fine. Skippable if not taking Ballistic.
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Ballistic Enchantment3,2 k almas
Arma · Nivel III
Nota del autorConsistent damage and a ton of range. Can take Cultist instead. (If you wanna build Ball, you need some kind of range)
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After getting EE and invest spikes, it's now time to contribute!
Mystic Vulnerability1,6 k almas
Espíritu · Nivel II
Nota del autorA good spike in spirit damage, doesn't stack with other teammates with the same item.
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Escalating Exposure6,4 k almas
Espíritu · Nivel IV
Nota del autorDisgusting damage boosting item. Don't forget, the shred is for your whole team but the Passive Amp from EE is just for you.
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Spirit Lifesteal1,6 k almas
Vitalidad · Nivel II
Nota del autorA good chunk of passive healing for fights and jungling. This is sort of flexible, you can skip this until you think you need it, or build into something else.
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Extra Charge0,8 k almas
Espíritu · Nivel I
Nota del autorComponent for Rapid Recharge, it's okay. Sometimes you can slot this in whenever if you have spare money and slots.
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Rapid Recharge3,2 k almas
Espíritu · Nivel III
Nota del autorBall CDR and CD between charges is generally helpful. This isn't a rush buy, if you have a lot banked get Boundless instead etc.
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Boundless Spirit6,4 k almas
Espíritu · Nivel IV
Nota del autorA solid global upgrade to your whole kit, so much spirit. You can skip this for other End Game buys, this is very consistent though and buffs everything.
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Spirit Burn6,4 k almas
Espíritu · Nivel IV
Nota del autorHighest anti-heal in the game. Consistent to proc and a little bit of extra burst, can rush this earlier if you think you need it.
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Unstoppable6,4 k almas
Vitalidad · Nivel IV
Nota del autorYou just need this at some point. Yes, good for ult, but also its just important as a immobile carry to become immune to CC.
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space filler
Slowing Hex1,6 k almas
Espíritu · Nivel II
Nota del autorCan replace Suppressor early, absolutely destroys certain heroes (like 50% of the cast), very strong.
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Improved Spirit1,6 k almas
Espíritu · Nivel II
Nota del autorThis can replace Suppressor as a generic more damage option. Feel free to pick this up if you have free slots.
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If you somehow get this late, here are some things to consider.
Infuser6,4 k almas
Vitalidad · Nivel IV
Nota del autorA huge amount of lifesteal and damage output on command. Check Leech for replacement info.
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Spiritual Overflow6,4 k almas
Arma · Nivel IV
Nota del autorA massive stat stick and you love all of it. Getting built out of Lifesteal is crazy nice.
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Crippling Headshot6,4 k almas
Arma · Nivel IV
Nota del autorA ton of shred AND anti-heal but relies on headshots. Great as a gun investment filler late game. Check replacements for more info.
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Transcendent Cooldown6,4 k almas
Espíritu · Nivel IV
Nota del autorI don't think its better than Duration early, requires a bigger buy in to effect items. With no toxic it can definitely see use late game. Stack EE faster and proc Spirit Burn more.
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Quicksilver Reload1,6 k almas
Espíritu · Nivel II
Nota del autorMid item on its own, but Magnum makes it worth. Helps with ammo.
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Mercurial Magnum6,4 k almas
Espíritu · Nivel IV
Nota del autorIt's a good item for improving your 1v1 potential but it struggles with Seven's low bullet growth and fire rate being mid.
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Vortex Web6,4 k almas
Espíritu · Nivel IV
Nota del autorMostly troll pickup but sometimes you never want to sell Slowing Hex so might as well upgrade it and get bonus range too!
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Refresher6,4 k almas
Espíritu · Nivel IV
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Get one in Mid Game, after EE. L->R sorted to most useful. Look at what the enemy does!
Spirit Resilience3,2 k almas
Vitalidad · Nivel III
Nota del autorGreat item for Spirit damage. Consider Spellbreaker instead for high burst spirit.
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Metal Skin3,2 k almas
Vitalidad · Nivel III
Nota del autorGreat against fed gun carries, suddenly you live 10x longer than they expect, and gives time for your team to help out.
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Dispel Magic3,2 k almas
Vitalidad · Nivel III
Nota del autorReally nice item for dispelling kinda anything. Any debuffs or stacking abilties, even incoming abilities like Bebop bomb.
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Counterspell3,2 k almas
Vitalidad · Nivel III
Nota del autorVery popular item if you're good enough to use it, either against big damage or incoming CC, Lash, Bebop, Mo, etc.
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Plated Armor6,4 k almas
Vitalidad · Nivel IV
Nota del autorA good anti gun late game item, helps with on hit effects like Infernus and Haze, or M1s who like to build ricochet etc.
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Spellbreaker6,4 k almas
Vitalidad · Nivel IV
Nota del autorGood if the Spirit damage is mainly burst, with debuff resist on top. Sometimes Resilience is better if it is more consistent chip or drain though.
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Juggernaut6,4 k almas
Vitalidad · Nivel IV
Nota del autorGives a nice amount of speed and passively counters gun and melee heavy teams. It's very solid.
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Bullet Resilience3,2 k almas
Vitalidad · Nivel III
Nota del autorDecent against gun AND melee damage. Consider Plated Armor or Metal Skin instead.
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Indomitable6,4 k almas
Vitalidad · Nivel IV
Nota del autorOccasionally better than Unstop if you are getting caught out or if the enemy has very little CC so allows more ult uptime. Nice stats too.
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Ethereal Shift6,4 k almas
Espíritu · Nivel IV
Nota del autorIf you are getting dived a lot this might buy you valuable seconds for your team to help. Big buff after too!
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Reactive Barrier1,6 k almas
Vitalidad · Nivel II
Nota del autorGood for laning against CC heavy heroes, builds into indomitable now.
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Spirit Shielding1,6 k almas
Vitalidad · Nivel II
Nota del autorTheoretically nice early for countering damage early, but you don't really want to fight early, so get damage and buy better defensives later imo.
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Weapon Shielding1,6 k almas
Vitalidad · Nivel II
Nota del autorSame notes as spirit shielding but for gun.
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Diviner's Kevlar6,4 k almas
Vitalidad · Nivel IV
Nota del autorCompy ult build? Probably not.
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An assortment of alternate items, and why you should (not) care. If you have any questions or just want to talk Seven, check out the Seven hero channel in the Deadlock discord :) Feel free to ping me :P
Cultist Sacrifice3,2 k almas
Arma · Nivel III
Nota del autorCan swap with Ballistic if you think you just want to farm and get bonus souls. Worse for fighting generally and need to play around the buff timer.
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Spirit Shredder1,6 k almas
Arma · Nivel II
Nota del autorLate game focused pickup for a bit of spirit resist shred and lifesteal, but less early weapon damage. Can replace Opening Rounds if you want.
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Spirit Rend3,2 k almas
Arma · Nivel III
Nota del autorKinda similar use case to Crippling Headshot, can get technically higher shred with repeat headshots, but causes awkward spikes.
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Toxic Bullets3,2 k almas
Arma · Nivel III
Nota del autorScales with many parts of your kit, build and general game state. However, it's falling out of favour due to hp nerfs and Spirit Burn consistency.
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Fleetfoot1,6 k almas
Arma · Nivel II
Nota del autorUsed to be the goat but other 1.6k items just feel more impactful.
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Enduring Speed1,6 k almas
Vitalidad · Nivel II
Nota del autorNot using this for HP spike anymore but you could take it instead of Regen and HP, but feels less needed now.
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Leech6,4 k almas
Vitalidad · Nivel IV
Nota del autorTake Leech instead of Infuser if you are getting Cursed and/or can't use Infuser well. It is less total lifesteal and stats but generally more consistent (or if you are gross and go gun heavy).
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Echo Shard6,4 k almas
Espíritu · Nivel IV
Nota del autorRest in peace echo shard 28/07.
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Lightning Scroll6,4 k almas
Espíritu · Nivel IV
Nota del autorTechnically high impact but the stun duration isn't that long and I'm not a huge fan of sitting in Ult for long. Just try echo shard instead if you want CC.
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Arcane Surge1,6 k almas
Espíritu · Nivel II
Nota del autorThis can replace Suppressor early, stat wise this is cracked but I hate using it.
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Recharging Rush1,6 k almas
Arma · Nivel II
Nota del autorDespite Zerggy propaganda if you aren't going gun heavy, I don't think this is worth an item slot. You shouldn't run out of 4 charges often...
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Battle Vest1,6 k almas
Vitalidad · Nivel II
Nota del autorSeeing experimentation with this in lane stage, either replacing Enchanter's or doing both!
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Fully annotated, max Ball focus, Seven build. All items labelled. Est. 2024 from a true balleiver. Setup for left to right buying if you are new. Refresh the build page often for updates! Farm, play with your team and use big AOE damage with debuffs.